163 lines
5.6 KiB
TypeScript
163 lines
5.6 KiB
TypeScript
"use client";
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import { OrbitControls as OrbitControlsImpl } from 'three-stdlib';
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import { useGLTF, useAnimations, Environment, Loader, OrbitControls, Bounds } from "@react-three/drei";
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import { Canvas } from "@react-three/fiber";
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import { createXRStore, XR } from "@react-three/xr";
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import { Suspense, useEffect, useRef, useState } from "react";
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import { RotateCw, Play, Pause, Film, Shrink, Expand } from "lucide-react";
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import { Button } from "@/components/ui/button";
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import {
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Popover,
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PopoverContent,
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PopoverTrigger,
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} from "@/components/ui/popover";
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import { ScrollArea } from "@/components/ui/scroll-area";
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import { useNavigate } from 'react-router';
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// Model component
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function Model({ url, onAnimationsLoaded, isAR }: {
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url: string;
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onAnimationsLoaded: (animations: string[], actions: Record<string, any>) => void;
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isAR: boolean;
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}) {
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const { scene, animations } = useGLTF(url);
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const { actions } = useAnimations(animations, scene);
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useEffect(() => {
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if (actions) {
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onAnimationsLoaded(animations.map(anim => anim.name), actions);
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}
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if (isAR) {
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// 100 times smaller
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scene.scale.set(0.01, 0.01, 0.01);
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scene.position.set(0, 0, 0);
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}
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else {
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scene.scale.set(1, 1, 1);
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scene.position.set(0, 0, 0);
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}
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}, [actions, animations, onAnimationsLoaded, isAR]);
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return (
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<Bounds fit margin={.9}>
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{/* find the object in the perfect angle */}
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<primitive object={scene} />
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</Bounds>
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);
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}
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const store = createXRStore();
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export default function Previewer({ modelUrl }: { modelUrl: string }) {
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const controlsRef = useRef<OrbitControlsImpl>(null);
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const containerRef = useRef<HTMLDivElement>(null);
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const [animations, setAnimations] = useState<string[]>([]);
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const [actions, setActions] = useState<Record<string, any>>({});
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const [currentAnimation, setCurrentAnimation] = useState<string | null>(null);
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const [isAR, setIsAR] = useState(false);
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const navigate = useNavigate();
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const playAnimation = (name: string) => {
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if (actions[name]) {
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Object.values(actions).forEach(action => action.stop()); // Stop other animations
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actions[name].play();
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setCurrentAnimation(name);
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}
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};
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const pauseAnimation = () => {
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if (currentAnimation && actions[currentAnimation]) {
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actions[currentAnimation].stop();
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setCurrentAnimation(null);
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}
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};
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return (
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<div ref={containerRef} className="relative w-full grow bg-white/10 shadow-xl shadow-gray-300/25 rounded-lg p-6 backdrop-blur-lg h-100">
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<div className="z-10 absolute top-4 w-100 flex wrap gap-5">
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<Popover>
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<PopoverTrigger className="flex items-center gap-2 bg-gradient-to-r from-blue-600 to-blue-800 text-white px-4 py-2 rounded-lg shadow-lg transition-all duration-300 hover:from-blue-500 hover:to-blue-700">
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<Film className="w-5 h-5" />
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<span>Animaciones</span>
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</PopoverTrigger>
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<PopoverContent className="p-4 bg-blue-900 text-white w-64">
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<ScrollArea className="max-h-60">
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<div className="flex flex-col gap-2">
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{animations.length > 0 ? (
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animations.map((anim) => (
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<Button
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key={anim}
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className="w-full flex justify-between italic"
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onClick={() => {
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if (currentAnimation === anim) {
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pauseAnimation(); // Pause if it's already playing
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} else {
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playAnimation(anim); // Play if it's not currently playing
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}
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}}
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>
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{anim}
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{currentAnimation === anim ? <Pause className="w-4 h-4" /> : <Play className="w-4 h-4" />}
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</Button>
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))
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) : (
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<p className="text-gray-500 text-center">Este modelo no tiene animaciones.</p>
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)}
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</div>
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</ScrollArea>
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</PopoverContent>
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</Popover>
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</div>
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<div className="absolute bottom-4 right-4 z-10 flex gap-4">
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<Button
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className="bg-gradient-to-r from-red-600 to-red-800 w-40 text-white px-5 py-3 rounded-lg shadow-lg transition-all duration-300 hover:from-red-500 hover:to-red-700 active:scale-95 flex items-center gap-2 justify-center"
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onClick={() => navigate("/")}
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>
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<RotateCw className="w-5 h-5" />
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Regresar al menú
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</Button>
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<Button
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className="bg-gradient-to-r from-gray-700 to-gray-900 w-40 text-white px-5 py-3 rounded-lg shadow-lg transition-all duration-300 hover:from-gray-600 hover:to-gray-800 active:scale-95 flex items-center gap-2 justify-center"
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onClick={() => {
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store.enterAR();
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setIsAR(!isAR);
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}}
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>
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{isAR ? <Shrink className="w-5 h-5" /> : <Expand className="w-5 h-5" />}
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{isAR ? "Salir de AR" : "Ver en AR"}
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</Button>
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</div>
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<div className="w-full h-full">
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<Suspense fallback={<Loader />}>
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<Canvas className="w-full h-full">
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<XR store={store}>
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<Environment preset="city" />
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<OrbitControls ref={controlsRef} minPolarAngle={Math.PI / 4} maxPolarAngle={Math.PI / 1.5} />
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<Model
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url={modelUrl}
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onAnimationsLoaded={(animNames, actionMap) => {
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setAnimations(animNames);
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setActions(actionMap);
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}}
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isAR={isAR}
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/>
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</XR>
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</Canvas>
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</Suspense>
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</div>
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</div>
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);
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}
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